Welcome to the Mecha Quickstart Guide! Mecha is a role-playing game of action-packed mecha anime. This quickstart guide gives you everything you need (except friends and dice) to play out the ?rst episode of your own mecha anime series. The full Mecha rulebook includes many more rules, options, and settings, but by the time you play through the episode in this booklet you should have a pretty good taste of what the full game is like.
You can Now get the MECHA-Quickstart rules here.
FOR IMMEDIATE RELEASE
Heroic Journey Publishing to Publish/Distribute Mecha
March 15, 2010
St. Paul, MN Heroic Journey Publishing is proud to announce that it has completed an agreement to publish Mecha, an exciting new anime Mecha-style role playing game designed by Chris Perrin. Originally, this property was to be published by Red Moon Medicine Show whose founder, Clint Krause, is credited with playtesting the game and helping to develop the setting entitled “Steel Gunner: Destiny Tomorrow,” the setting used in it’s Quickstart guide. The agreement includes the sale of existing intellectual property from Red Moon to Heroic Journey.
The decision came amidst a flurry of activity on the part Red Moon Medicine Show, which currently has two games in development. One is an original action-oriented science fiction intellectual property, the other a licensed property based on a popular computer game. Because of these two works, Heroic Journey was ultimately tapped to publish Mecha so that Krause would have the time he needed to produce those games and so Mecha would be produced in time to be published during con season.
“It’s bittersweet,” said Perrin. “Clint really helped Mecha grow into what it is and I want to make sure he gets the credit he’s due, but at the same time I’m really excited to see his next games get published.”
As of today, Red Moon’s website redmoonmedicineshow.com will no longer feature Mecha art and will stop offering the Mecha Quickstart, an introductory scenario and basic set of rules for Mecha. Both of the art and the introductory game will be available on Heroic Journey’s website heroic-journey.net.
“MECHA is a great game, and I’m glad that it’s found a good home at Heroic Journey,” Krause said.
Despite the fact that both companies are working feverishly to publish new games, future collaborations are likely for the two game companies. At least one such project is already in the works.
ABOUT HEROIC JOURNEY PUBLISHING
Bounty Head Bebop is the first game to be published by Heroic Journey Publishing, a company dedicated to helping game designers. They offer a full suite of editing, graphics, illustration, and layout services to any game creator who needs help and advice publishing their game. Read more about the company at http://www.heroic-journey.net.
ABOUT RED MOON MEDICINE SHOW
Red Moon Medicine Show is the new game publishing imprint of designer Clint Krause. Clint’s previous games include: Don’t Walk in Winter Wood, Roanoke, Urchin, The Bizenghast Adventure Game, and Empire of Dust.
Red Moon’s flagship game line, Unity Underground, is currently under development. See more at www.redmoonmedicineshow.com
What you do: Design a Fully playable Role Playing Game based around the concept of “Human Augmentation” This can be through any means you feel would make a great setting. You may use any OGL system currently available or create your own system. If you choose to use d20 as your system we ask you be creative as to make the system stand out by creating variations to the system.
What we will do: There are 2 rounds to this contest. The first round will be open to all participants and will last approximately 2 months. After the deadline we will take several weeks to review the submissions and announce the 3 finalists. The Finalists will then have an additional month to fine tune their entry based on comments and critiques by the Heroic Journey Publishing Staff.
Disclaimer: The writer will own all IP information but HJP will be in legal control of all entrants from the time of submission to the announcement of a winner. All non winning Designs Intellectual Property will then transfer back to the original owners once the contest is over. The winning Design Intellectual Property will remain under the control of HJP based upon the contract signed by the winner. The terms of the contract will become the terms between the winner and HJP with HJP controlling the Intellectual property with the designer owning it. The terms of the contract will include compensation for the Owner during the length of the contract with HJP based on a revenue sharing plan. The Winner will also be allowed to develop the line further with HJP for the term of the contract. Current HJP Employees and Contract holders are ineligible to enter.
HJP has just finished the contract to Bring Elemental Clash a TCG game developed by Andreas Propst and will be producing the TCG this coming year. We will have more information coming along as we get more details but find more information over at http://elementalclash.com/
Heroic Journey Publishing is proud to announce that it has recieved approval on a Fantasy Setting using the newly opened Fantasy Craft Rules set. This OGL system uses a similar mechanics as the famous Spycraft books.
Visit www.crafty-games.com for more info on Fantasy Craft.
Check back here for updates as they happen on this exciting new setting.
Why?? Because coming this Fall/Winter is a new Product Line from Heroic Journey Publishing which is going to be Pathfinder compatible. The Official press release will be coming out soon but I am so excited about this new line I wanted to Tell you about it now.
Places of Power
Places of Power from Heroic Journey Publishing is an exciting new line of fantasy supplements which take your adventures into mystical, holy, and deadly sites of great power. From wizards towers in the plains of hell to dragons’ caverns to the final place of magical artifacts which will affect the lives they touch, these supplements offer GMs and players alike fantastic new realms to explore.
Each book is easy to drop into any fantasy setting and provide all of the tools GMs and players need to play them. Included with every location is the it and how it came to be powerful, the dangers that lurk in the place of power, and the riches that lie within. These wondrous locations are a great way to start a campaign or to enrich an existing one!
I am so very excited that Bounty head Bebop was nominated for a Indie RPG Award. There is a ton of awesomness to be found in each other nomination so I am sure it will be a difficult and close victory for whoever wins.
Check out the list here Indie RPG Awards
There has been a lot going on which has kept me from updating. I have been working on much in the wayof business and it has required a step back so the Company can take huge leaps forward.
First Heroic Journey Publishing has Become Heroic Journey Publishing Inc. this took up most of April and May to do all the while I was continuing to promote BHB. This also means I have a new business partner who has come aboard to help me in producing more in house games and product lines.
First let me introduce Chris Perrin as part owner and my business partner. He brings a ton of creativity and a strong work ethic. He has the ability and quality to help HJP grow beyond a simple print house and into a solid gaming company which is still devoted to helping unpublished game developers and authors get published.
Next I can say we are currently working on 4 new product lines some of which will be released this year. We will have official PR on those projects as they get done but they are big projects and they take up a lot of my time coordinating their work. This is what I can say. One product line will be OGL/Pathfinder and one will be a Fate Based Cthulhu inspired game which I have started a development blog over at www.cthulhu-calls.com . The other two I can not say anything about do to some agreements I still need to finalize.
Speaking of those agreements I have been working very hard to come to a few partnerships with a couple other companies which will be a very good thing for Heroic Journey Publishing. One of them we are about to release the info on but we have to wait another week or so before we can. I really want to tell you becasue it is very cool.
That is it for now. Looking back over the last 3 or so months it excites me to see what the future holds. We had a solid Origins showing as limited as it was, but we should be more of a presence at Gen Con with IPR having our book, Bounty Head Bebop. Sales have been strong so far and we are hoping that we can sell out at Gen Con. There are 6 events being ran at Gen Con and I plan on having a HJP rep wandering the halls with some free swag (a quick adventure perhaps) to give out.
I will have more later I promise
Have you always wanted to have something you create in an RPG book? Would you like your character to join the canon of characters in your favorite system/setting, well now it can? Heroic Journey Publishing is going to give you your chance!
Here is what we are looking for. We want interesting characters who fly interesting space ships. Your crew and Ship can now be immortalized in the pages of the Upcoming Spaceship book. What we need from you is 250-750 words describing your character and your ship and we will accept art as well, though this not not necessary. Winners will have their characters written into the setting and made a part fo the book, they will also recieve an autographed copy of BHB by several members of he creative team.
For Immediate Release
BOUNTY HEADS INVADE INDIEPRESSREVOLUTION.COM
March 3, 2009 St. Paul, MN
The revolution has come. The worst scum the universe has even known have found a new home on the Internet at www.indiepressrevolution.com. The good news for gamers is that starting today, these villains can be captured by buying a copy of Heroic Journey Publishing’s Bounty Head Bebop from the Indie Press Revolution website.
Bounty Head Bebop is the far modern game of criminals and the bounty hunters who catch them. It uses the Inverted 20, or i20, system for a rules quick game of cinematic action in a universe filled with bad guys, big guns, feng shui powers, and cybernetics. It’s not for the faint of heart, but it is the game for those looking to make crime pay.
Also, exclusive to Indie Press Revolution, Heroic Journey Publishing is going to release Bounty Head Bebop: Ghost in the Machine, the first adventure for Bounty Head Bebop. This book is a good sized adventure that forces characters to confront a ghost who haunts their spacecraft. There’s only one problem. They don’t know their ship is haunted until they find themselves in deep space and under attack.
Brennan Taylor, co-founder of Indie Press Revolution, is excited about adding Bounty Head Bebop to his site’s already impressive collection of titles. “I was intrigued when I got a look at BHB, and after I read through the game I knew it would be a great addition to our lineup at Indie Press Revolution.”
Herioc Journey Publishing’s owner, Mark Reed, is looking forward to being able to offer his products on Indie Press Revolution. The site has a great reputation as the destination for carrying quality games and Reed knows it will lend greater exposure to his product.
The core Bounty Head Bebop book will be available in print and BHB: Ghost in the Machine will be available as a PDF download from IndiePressRevolution.com. Bounty Head Bebop will be priced at $24.99 and BHB:Ghost in the Machine will retail for $3.99.
Bounty Head Bebop, Bounty Head Bebop: Jacked Up! and the free download Bounty Head Bebop will continue to be available for purchase at RPGNow.com and from the Heroic Journey website (www.heroic-journey.net.)
ABOUT HEROIC JOURNEY PUBLISHING
Bounty Head Bebop is the first game to be published by Heroic Journey Publishing, a company dedicated to helping game designers. They offer a full suite of editing, graphics, illustration, and layout services to any game creator who needs help and advice publishing their game. Read more about the company at http://www.heroic-journey.net.
ABOUT INDIE PRESS REVOLUTION
Indie Press Revolution (IPR) is a radical new way of selling RPGs and RPG-related products. Founded by Ed Cha of Open World Press and Brennan Taylor of Galileo Games, IPR is a “direct sales first” network of quality creator-publishers. That means IPR only carries the best of the best in the indie press selling directly to the customer first.
http://www.indiepressrevolution.com
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Press Contact for Heroic Journey Publishing:
Chris Perrin